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The assassin relies on stealth and cunning in battle. They will always try to get in the first hit, striking from behind with a deadly backstab. They have a knack with poisons and can detect traps, pick locks, and scout ahead for danger.
Eldar are ill-suited to this profession.
Prime Requisite: Dexterity
Level 1 : backstab Level 1 : critical hits Level 2 : shield use Level 4 : kick Level 4 : swim Level 6 : sneak Level 6 : ride Level 7 : climb Level 8 : hide Level 9 : peek Level 9 : palm Level 10 : backstab Level 10 : dodge Level 10 : armor use Level 10 : blunt weapons Level 10 : edged weapons Level 10 : ranged weapons Level 10 : natural weapons Level 12 : multi attack Level 13 : trip Level 14 : find traps Level 15 : blind fighting Level 18 : disarm Level 20 : edged weapons Level 20 : critical hits Level 20 : steal Level 20 : hunt Level 20 : gathering Level 20 : poison craft Level 20 : skinning Level 20 : tanning | Level 20 : leatherworking Level 20 : weaving Level 20 : tailoring Level 20 : bonecrafting Level 20 : prospecting Level 20 : polishing Level 20 : gem cutting Level 20 : fletching Level 21 : pick Level 21 : feign death Level 22 : lore Level 23 : snapshot Level 24 : evade Level 25 : gouge Level 26 : scout Level 28 : set traps Level 30 : poison use Level 32 : lure Level 35 : circle Level 38 : hamstring Level 39 : combination attacks Level 40 : retreat Level 42 : snipe Level 45 : disguise Level 50 : assassinate Level 55 : garrotte Level 60 : multi attack Level 65 : awareness Level 70 : tumble Level 75 : focus |
The Assassin's Guild is 3s 2w 3s from the temple of Midgaard.
You may learn new skills and spells while in the guild by typing practice or level up by typing gain.