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The ranger is a hunter and woodsman who lives not only by the sword, but by wits and guile as well. A fierce fighter with a wide range of skills, the ranger is well-versed in the ways of the wilderness and, nearly from the start, is able to use a form of hedge-magic to cast spells related to nature. These solitary characters tend to shun the more settled areas and are perfectly at home in settings that would set the so-called 'civilized' populace to cringing in fear. With a combination of warrior strength, thief cunning, and druidic magic, the hunter moves completely at ease through a world of wild creatures and powerful nature that few others dare to enter.
This is a remort class and is not available immediately at character creation.
| Level 1 : Kick Level 2 : Bind Level 3 : Calm Level 4 : Swim Level 5 : Sneak Level 5 : Dual Wield Level 6 : Forage Level 7 : Hide Level 7 : Ride Level 8 : Climb Level 9 : Set Traps Level 9 : Find Traps Level 11 : Sticks to Snakes Level 12 : Scout Level 13 : Parry Level 14 : Familiar Level 15 : Trip Level 16 : Call Mount Level 16 : Barkskin Level 17 : Detect Poison Level 18 : Goodberry Level 18 : Faerie Fog Level 19 : Lure Level 20 : Rescue | Level 21 : Remove Poison Level 22 : Refresh Level 24 : Change Target Level 25 : Disarm Level 26 : Animal Friendship Level 27 : Minor Brew Level 29 : Commune Level 30 : Know Monster Level 31 : Gust Of Wind Level 32 : Control Weather Level 32 : Feign Death Level 33 : Hawk Eyes Level 34 : Entangle Level 35 : Disguise Level 36 : Vigor Level 37 : Poisoning Level 38 : Wolf Claws Level 39 : First Aid Level 41 : Grapple Level 46 : Impale Level 50 : Purify Noble 52 : Envenom Noble 57 : Berserk |
Strength
Enhanced advantages with the dual wield skill.
Anti-warrior equipment with any level flags and heavy metal and chain mail armors.